Really quick note here, this Rant,Rave and Review. Is not written by me. But by my friend Harley:) She is the first I hope, of many guest reviewers? So enjoy;) 



So, I have played Manhunt, and I have beat it several times. I love that game, it is challenging, and hilarious. I found it hard to pass certain levels, but I never gave up. Granted some people didn't like Manhunt, because of some of the 'criminals' in there, were murderers, pedophiles, and such other things. When Manhunt first came out, it got a lot of bad comments, and critique, by people who went by the advertisement, and video only, not by playing it. I PREFER to judge the game by playing it. So I bought Manhunt, and I absolutely LOVED it. It is amazing. There are A LOT worse games out there, with more horrific scenes, and violence.  So, when I found out that there was a Manhunt 2, I got excited about it. Because some sequels of certain games, are just as good, or better than the original. (In my opinion, like Resident Evil, and Halo, etc). So I was waiting for Manhunt 2 to come out. When it came out, I was one of the first of many to buy the game. And when I began to play, my exact thought was "WHAT THE FUCK???" It COMPLETELY derailed from the original story line. (Except for that your character isn't dead, but faked death). Other than that, everything was complete bullshit. He went from going to survival, and killing those who DESERVED to die, to becoming someone's bitch/lap dog, doing fucking missions, and being someone's submissive in general.  Manhunt turned into a COMPLETE pussy. And THAT is what made Manhunt 2 EXTREMELY disappointing. If I was someone who could take Manhunt 2 OFF of the market, as if it NEVER existed, I would have done it. This was the WORST game ever made. I bet there are people who don't agree with me, and think that there are other games are worse than Manhunt 2 out there. And you're allowed to think that, and you can disagree with me. But just proves, if you like Manhunt 2, you know NOTHING about being a good or even GREAT gamer... Sincerely, Harley Quinn THE MOTHERFUCKING QUEEN

 
 
 
 
Daniel “Dafran” Francesca is an extremely skilled DPS player for Selfless, one of the best pro Overwatch teams out there. He’s also an unapologetic griefer and troll, and his antics have finally come back to bite him.


Today, both Blizzard and Dafran’s own team have suspended him from play. This means he’s no longer allowed to compete in Overwatch Contenders season zero or season one as a pro, nor in competitive mode’s fifth season as a regular player. He’s also been booted from his team’s active roster indefinitely.

Dafran’s been a controversial figure in Overwatch’s pro scene for months, stemming from his tendency to lose on purpose when playing in Overwatch’s ranked competitive mode. It all came to a head last night, when he fully admitted that he was “trying to throw games” while streaming cat girl dating (and fucking) sim Nekopara atop his Overwatch matches. He was also yelling about maybe getting banned from Twitch (warning: clip is NSFW), leaping off ledges, and generally trolling as much as he could.


This led to a deluge of threads on Overwatch’s official forums and multipleOverwatch subreddits. Throwing matches, after all, makes the game extremely frustrating for other players and can be a form of cheating if your goal is to rank down to a point where competition isn’t on your level. When one of the best players on earth does it, it’s bullshit, plain and simple.

“Upon further VOD review of Dafran’s behavior, especially this past night, we have found his actions to be completely unacceptable, and in clear violation of Blizzard’s rules around player conduct, in addition to our own expectations of player/teammate conduct,” reads a post on Selfless’ site.

Blizzard, meanwhile, pointed to a rule stipulating that “competitors and spectators are required to act in a respectful sportsmanlike manner at all times” as justification for Dafran’s suspension.

In response to the initial controversy, Dafran published a note saying it’s time for him to stop trolling. “I am starting to realise my actions may be affecting my org, teammates and their careers,” he explained. However, he also said, “I honestly do not give a shit what happen[s] to me and my fucking career, you can all go fuck yourselves” and added a pithy line about reforming into “Seagull V2.” After the suspension came down, he was more resigned. “I reap what I sow and I deserve this,” he tweeted. I guess we’ll see if his old habits actually die hard.


Dafran is suspended for the time being, but it sounds like Selfless plans on taking him off the bench after he (hopefully) learns his lesson. “While Dafran will no longer be playing with our team, we will be assisting him in finding the help, counseling, and guidance that he needs to improve his mental and emotional well-being,” concluded Selfless’ post. “He is a dear friend, and we will be as supportive as possible during this time off from competitive play, so that he can come back stronger and better than ever.”

“We apologize to our fans, the Overwatch community, and any/all persons and players impacted by Dafran’s actions,” Sefless added.

Source: http://compete.kotaku.com/overwatch-pro-suspended-after-griefing-and-streaming-an-1795944697
 
 
 
 

_Backward Compatibility On Xbox One For Xbox 360 Games Largely Ignored, Report Says




Backward compatibility has always been a nice promotional logline gaming companies use to sell a new console. But how popular is backward compatibility and how often do Xbox One or PlayStation 4 owners actually play older catalogs? Apparently, not a lot.

Ars Technica recently dove into a deep analysis of the type of games and content Xbox One owners play. Of the 1.65 billion minutes of Xbox One gameplay data Ars Technica tracked, only 1.5 percent represented gamers spending time playing backward-compatible titles. To collect this data, Ars Technica relied on a third-party data collection tool that drew from randomly selected Xbox Live gamertags.

Read: Microsoft Announces Xbox One Game Pass Subscription Program

The number of backward-compatible games that saw the heaviest playtime also tended to be top-heavy. 2010’s Call of Duty: Black Ops saw heavy playtime among Ars Technica’s sample data, but no other Xbox 360 titles had similar playtime rates.

As Ars Technica noted, the percentages aren’t a major surprise to Microsoft. In 2015, Microsoft’s Major Nelson said players played an estimated 9 million hours worth of backward-compatible games on the Xbox One. While the number sounds impressive on paper, it’s mitigated slightly by the Xbox One’s sales of 19 million units at the time.

The picture is largely the same on the PlayStation 4. While Sony has kept numbers relatively close to the vest for its PlayStation Now service — which allows gamers to play older titles for a monthly cost — the company has generally been lukewarm at best about the feature. In an interview with Time earlier this week, Sony global sales chief Jim Ryan said it hasn’t seen much traction among PlayStation 4 owners.

“When we've dabbled with backward compatibility. I can say it is one of those features that is much requested, but not actually used much," Ryan told Time. "That, and I was at a Gran Turismo event recently where they had PS1, PS2, PS3 and PS4 games, and the PS1 and the PS2 games, they looked ancient, like why would anybody play this?"

In the early parts of a console life cycle, it’s understandable why gamers and companies want to emphasize backward compatibility. If you already have an extensive Xbox 360 or PlayStation 3 collection, it’s nice to be able to still play those games on a new console. But especially now, where both consoles are well into middle age, Microsoft and Sony have prioritized other features and launches ahead of backward compatibility support.

Read: 20% Of Sales Are For New PlayStation 4 Pro, Sony Says

Historically, there’s a clear — if not necessarily profitable — case to be made for backward compatibility. For classic and cult titles that flew under the radar or never saw a high-definition port, it’s worth making them available to gamers who might’ve missed them the first time around. Both Microsoft and Sony have taken varying approaches to this problem with Netflix-like subscription programs like Game Pass and PlayStation Now. But at least among gamers, it’s clear that fewer and fewer users want to keep their old discs around.

Source: http://www.ibtimes.com/backward-compatibility-xbox-one-xbox-360-games-largely-ignored-report-says-2548586














 
 
 
 
MercurySteam have released the second developer diary for Raiders of the Broken Planet, that focuses on the the background story of its 4 divided by 1 asymmetric shooter. Currently in closed beta Raiders of the Broken Planet takes a pulp sci-fi approach melding comic book visuals with an intense narrative that involves various factions fighting for an mythical power source.

In one of the moons of Saturn, a scientific expedition from earth discovers the remains of a space ship stranded millions of years ago. The explorers enter the ruins and discover Aleph, an incredible power source that is the key to interstellar travel. Motivated by private interest and corporate greed, the organisation sends a group of paramilitary factions to the Broken Planet. On arrival, an accident renders the paramilitaries technology useless and the factions begin a battle for supremacy, Aleph and the alien technology that can return them back to earth.

In addition, the developer diary delves deeper into the role of the antagonist and his role not only in the story but how the counter operative adds to the overall adventure aspect of the game.

MercurySteam have released the second developer diary for Raiders of the Broken Planet, that focuses on the the background story of its 4 divided by 1 asymmetric shooter. Currently in closed beta Raiders of the Broken Planet takes a pulp sci-fi approach melding comic book visuals with an intense narrative that involves various factions fighting for an mythical power source.

In one of the moons of Saturn, a scientific expedition from earth discovers the remains of a space ship stranded millions of years ago. The explorers enter the ruins and discover Aleph, an incredible power source that is the key to interstellar travel. Motivated by private interest and corporate greed, the organisation sends a group of paramilitary factions to the Broken Planet. On arrival, an accident renders the paramilitaries technology useless and the factions begin a battle for supremacy, Aleph and the alien technology that can return them back to earth.

In addition, the developer diary delves deeper into the role of the antagonist and his role not only in the story but how the counter operative adds to the overall adventure aspect of the game.
 
 
 
 
Wonder Woman Theatrical Content Now Available In DC Legends

Just in time for Wonder Woman’s cinematic release tomorrow, Warner Bros. Interactive Entertainment today announced that DC Legends, the free-to-play strategy RPG mobile game featuring DC’s iconic Super Heroes and Super-Villains, is adding new content based on the highly anticipated blockbuster film from Warner Bros. Pictures.

In an update worthy of the Daughter of Zeus, the new content includes Wonder Woman: Defender of Justice, a theatrical character variation based on the likeness of the film’s star, Gal Gadot, along with a full month of features focusing on the Amazonian princess. DC Legends is available on the App Store for iPhone, iPad and iPod touch as well as Google Play for Android devices. The June content update includes:
  • Special Events – Two exciting Hero events are set for June including the 9-Day Super Hero Challenge events along with 5-Day Hero Challenge events. In the 9-Day event, players will journey to Wonder Woman’s Island paradise and battle in the epic new Gates of Tartarus environment to earn Wonder Woman: Defender of Justice fragments throughout the challenge.  In the 5-day challenges fans will fight to find fragments of Wonder Woman: Princess of Themyscira, Doctor Poison, and Hippolyta.
  • New Hero Packs - The update introduces a new Wonder Woman: Defender of Justice Hero Pack and Dr. Poison Hero Pack, containing character fragments and legendary essence that allow players to upgrade their character abilities and gear.
  • Weekend Loot Celebration - During the movie premiere weekend, from June 2nd – June 5th, players who log in to DC Legends will receive 50 special bonus fragments of the all-new movie inspired Wonder Woman: Defender of Justice.
  • Daily Login Rewards - Wonder Woman: Defender of Justice is featured as the June login reward. Players can collect daily rewards in June, and will have enough to level her up to Rank 5 with the fragments collected during the Weekend Loot celebration.
  • Load Screen Takeover - Throughout the month, loading screens will feature Wonder Woman movie characters.
 
In DC Legends, the battle against Nekron and the Manhunters spans across a wide variety of DC locales, including Metropolis, Themyscira, Thanagar and many more. The cinematic action and vivid environments bring each encounter to life as players unleash Superman’s Heat Vision or Bizarro’s Flame Breath on wave after wave of undead foes. Players can also compete against each other in PvP combat, form custom Alliances to complete missions together and use their entire rooster of heroes in R.E.D. Alerts.